Research Projects
The following list contains a variety of (academic) research projects that I was involved in over the past years.
Enabling Ubiquitous Personal Fabrication: Low-Effort and Expressive In-Situ Interactions Using Extended Reality Mar 3, 2025
Stemasov, Evgeny
pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication Mar 10, 2024
Stemasov, Evgeny; Demharter, Simon; Rädler, Max; Gugenheimer, Jan; Rukzio, Enrico
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology Mar 10, 2024
Stemasov, Evgeny; Wagner, Tobias; Askari, Ali; Janek, Jessica; Rajabi, Omid; Schikorr, Anja; Frommel, Julian; Gugenheimer, Jan; Rukzio, Enrico
BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed Reality Oct 2, 2023
Stemasov, Evgeny; Hohn, Jessica; Cordts, Maurice; Schikorr, Anja; Rukzio, Enrico; Gugenheimer, Jan
Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces Jul 10, 2023
Stemasov, Evgeny; Ledo, David; Fitzmaurice, George; Anderson, Fraser
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality Mar 10, 2022
Stemasov, Evgeny; Wagner, Tobias; Gugenheimer, Jan; Rukzio, Enrico