Projects

pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication 2 min read - Mar 10, 2024clock 
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology 2 min read - Mar 10, 2024clock 
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality 2 min read - Mar 10, 2022clock 
Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts 2 min read - Dec 13, 2021clock 
The Road to Ubiquitous Personal Fabrication: Modeling-Free Instead of Increasingly Simple 2 min read - Jan 5, 2021clock 
Mix&Match: Towards Omitting Modelling Through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality 2 min read - Apr 22, 2020clock