Research

Enabling Ubiquitous Personal Fabrication: Low-Effort and Expressive In-Situ Interactions Using Extended Reality 8 min read - Mar 3, 2025clock 
pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication 2 min read - Mar 10, 2024clock 
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology 2 min read - Mar 10, 2024clock 
BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed Reality 2 min read - Oct 2, 2023clock 
Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces 2 min read - Jul 10, 2023clock 
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality 2 min read - Mar 10, 2022clock