Research
pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication 1 min read - Mar 10, 2024 DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology 1 min read - Mar 10, 2024 BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed Reality 1 min read - Oct 2, 2023 Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces 1 min read - Jul 10, 2023 ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality 1 min read - Mar 10, 2022 Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts 1 min read - Dec 13, 2021